The Axe Head Will Float Again

Every boss in Elden Ring, and how to beat them

Elden Ring bosses
(Image credit: From Software)

Elden Band bosses are all over the place. They're tucked into caves, guarding castles, and deep, deep hush-hush. Information technology can be overwhelming when y'all're starting out, there are so many bosses to cull from. Only with some planning and a skilful strategy within the fight, you tin can chip abroad whatever dominate in the game.

The main bosses are a lot tankier than other Souls games, and it feels like Elden Ring multiplayer was intended to be a big focus. Your power increase seems a lot slower, too, then some of these bosses can pose a real challenge early on. So if you're ready to face up off against the bosses in Elden Ring, hither'south where to notice them and tips to assistance you survive each come across.

If yous want to avert spoilers in regards to bosses that are part of Elden Ring's progression or endings , be sure to avoid our 'main' department.

How Elden Ring bosses piece of work

It's not just the main bosses you'll need to contend with—open world bosses are a absurd new improver in Elden Band. Yous might be wandering through a lake suddenly to have a dragon land on you, Skyrim-manner, or exist crossing a span and take to defeat its horseback-mounted guardian. The fights using your Elden Ring mountain, Torrent, requite combat a whole new dimension, a little like Sekiro'southward speed and jumping turned up to 11.

You'll also face bosses within the dungeons scattered throughout the world. The difference between most dungeon bosses and their main game counterparts feels like night and day in terms of health and difficulty. A dungeon might require you to fight a few rooms of enemies to get to a dominate, whereas big bads like Godrick demand you to assault a fortress and fight an entire army.

When you lot're not focused on core progression, you'll spend your time building upwards souls and strength through dungeons and open world bosses equally a fashion to get stronger for the challenges the main story throws at you. This guide should help y'all do just that.

And if you just demand to know our ain estimate of how hard each boss is, we've given each a πŸ”₯ rating, with πŸ”₯ being the easiest, and πŸ”₯πŸ”₯πŸ”₯ being the hardest.

All the bosses in Elden Ring we've found and then far

Main

(Image credit: From Software)

Grafted Scion

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward:
3200 Runes, Ornamental Direct Sword, Aureate Animal Crest Shield
Location: On the bridge afterward leaving the Chapel of Anticipation

This boss has many arms, long combos, and a scream that hurts you lot. You aren't expected to win this fight. You will face them later in the game, though, and the best advice is to use ranged attacks, become backside them, or bring a shield. They are very hard to beat with just dodging due to the sheer frequency and speed of their combos.

Soldier of Godrick

Difficulty: πŸ”₯
Reward: Runes
Location: Stranded Graveyard.  Downward the hole next to the sitting ghost when you first wake upwardly.

He wields a greatsword only is basically just a jumped-up enemy. Utilize a jumping charged attack to avoid his running stab and stagger him, then perform a counter to take well-nigh of his health.

Margit, the Fell Omen

Difficulty: πŸ”₯πŸ”₯
Advantage: Talisman Pouch
Location: After the ballista at the gates to Stormveil Castle.
Items to bring: Margit'southward Shackles (5,000 Runes from Patches)

His variable assail speed is the nearly challenging thing well-nigh Margit. The windup to his club attack, for instance, is very slow, simply then he will suddenly draw a pocketknife of light with his other manus and slash y'all before jumping away and throwing information technology at yous. These throwing knives tin be particularly annoying if you're trying to heal later he has just jumped away.

At around 2-thirds health, he'll enter his 2d phase. His combos will be longer, and he'll mix in the hammer, throwing knives, and a sword of light. The opportunities for dealing damage are slim since he's then aggressive, and information technology'southward all-time to stay abroad from his iv attack philharmonic. If you're finding it too hard, you can always summon Sorcerer Rogier, who'll assist carve up his aggro a bit.

Godrick the Grafted

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage:
Remembrance of the Grafted (dominate soul)
Location: Stormveil Castle.

Sentry out for his convulsion attack, where he'll strike an axe into the ground twice, dealing damage in an always-larger AoE. He'll also create a damaging whirlwind AoE that increases in size three times. When he activates the third, he'll also spin into the air and slam downwardly with his axe. Thankfully, his regular attacks are easy to dodge, and jumping attacks tin bear witness constructive.

Once you go him downwards to around half wellness, he'll first screaming and chopping at his arm. Take this opportunity to deal equally much damage as yous tin can before he enters his 2d stage. Right at the first of this stage, sprint for his correct side to avoid his arc of flame. Now he'll add together fire attacks from his new dragon arm, his AoE cyclone, and he'll add together a third slam to his earthquake.  Y'all can summon Nefeli for this fight, but simply if you lot talk to her in a room to the right of the courtyard after you fight the bladed Stormhawks.

(Image credit: From Software)

Ruby-red Wolf of Radagon

Difficulty: πŸ”₯πŸ”₯
Reward:
Retentivity Stone (increases spell memory)
Location: Raya Lucaria Academy

This large blood-red doggo is the beginning dominate of the Raya Lucaria Academy, and is extremely aggressive. If you lot were just fighting a big aroused dog, that'd exist fine, just this domestic dog also has magic. Throughout the fight information technology will summon blue swords to fire at you, before jumping in to seize with teeth. It also creates a red blade in its mouth with which it slashes from side-to-side and jumps into the air to slam down on tiptop of y'all. If you're a melee person, it's definitely a good idea to apply a summon to provide breathing room.

Rennala, Queen of the Full Moon

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Remembrance of the Full Moon Queen (dominate soul)
Location: Raya Lucaria Academy
Items to bring: Bleed weapons, fast weapons (for staggers)

In the first stage, she'll bladder effectually the ceiling in a shielded cocoon. To bring her down, striking three child-like scholars with the glowing aura, and the cocoon volition break. Rennala will then autumn to the floor, letting you deal damage for a set amount of time. In one case she starts to glow, dorsum off very rapidly to avoid an AoE explosion.

In her 2nd phase, Rennala volition transport you to a moonlit lake and start firing sorceries at you, beginning with a beam that will one-shot you lot if you're not careful. Sentinel out for the crystal shards she summons to rapidly burn down at you. Thankfully, she staggers pretty easily in this phase, and bleed is especially practiced confronting her. If the fight goes on long plenty, she'll create an AoE shockwave around her and summon dissimilar enemies, ranging from wolves to a dragon. If you can summon anything to kite the enemies or set on her, information technology'll make the fight a lot easier.

Starscourge Radahn

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Remembrance of the Starscourge (boss soul)
Location: Redmane Castle, Caelid
Items to bring: Rot neat, Rot pot

Radahn is a fun boss, only tricky due to his size, aggression, AoE attacks, and unpredictable aggro. When you head through the portal into the dominate arena, summon allies using the signs while dodging Radahn'southward ranged attacks, or using the rubble to cake them. Stay at a distance until your allies bring Radahn into melee and he draws his swords.

Now, get on horseback. If you have toxicant or ranged, I suggest chipping him down while continuing to summon allies with the signs that re-appear once they die. If you're melee, sprint in on Torrent to make charged attacks against his rear/horse when he concludes combos. Generally maintain distance, though, and allow your allies to distract him.

Once he's half health, he'll disappear and return as a flaming comet. While he's away, run effectually the hill crest and summon more allies. In this phase he'll conjure 4 meteors effectually him. Go on to summon and fleck him downward when possible, simply stay close to the ridge-crest. When he runs abroad from yous, he's gonna send those meteors flight, so employ the hill crest to cake them. If you lot are melee, this fight takes a lilliputian while, since it requires some caution in terms of getting hits and not losing Torrent to his seemingly endless attacks. I also don't recommend summoning a friend for this, since it's even harder without a horse.

Godfrey, First Elden Lord

Difficulty: πŸ”₯πŸ”₯
Advantage:
An extra Talisman slot
Location: Leyndell, Majestic Capital

This axe-wielding spirit giant is pretty ambitious, merely easily manageable if you can split his aggro between two people due to the shape of the arena. The attacks to watch out for are his foward charge and stomp, which breaks the ground in forepart of him in a cone and injure y'all if it hits. His axe combos are relatively easy to dodge, merely he also throws his axe, and jumps into the air to slam it downwards. If you are hit him and taking his aggro, beware that he may suddenly spin and perform his stomp in your direction.

Morgott, the Omen Rex

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage:
Remembrance of the Omen Male monarch
Location: Leyndell, Royal Capital letter

Morgott is one of the hardest bosses in the game. He's extremely quick, deals a lot of damage, and his attacks have very wide arcs. I recommend you summon Melina, and an NPC ashes summon similar Oleg for the outset stage in lodge to split his aggro. At first he'll simply swipe with his sword, throw knives, apply his hammer, and summon light swords from above you that split the arena into sections. This is the time to go aggressive if you desire Melina to alive into the 2d phase, which is extremely helpful. Anytime he turns his back to hurt her, go some hits, and so rinse and echo. Greatshields can besides be expert in this first phase due to his purely physical damage attacks.

Once his wellness is down to half, he explodes in an AoE and his sword will gain what looks to be an occult infusion. Continue every bit before, just at present exist aware of his longer combos, and particularly, when his sword turns red and he prepares to attack. If he's pulling his sword back to stab, he'due south going to rush frontwards to kill you. Otherwise, it'south a ii-hit set on, merely because the first stun locks you, information technology's probable you'll die if yous're hit by either. The key with Morgott is timed aggression and aggro swapping in gild to go along your summons live, while being aware of his big attacks. He can kill you very chop-chop in two hits, but if you lot time things correct and dodge accordingly, you should accept it.

Elden Ring boss cutscene for the Fire Giant

(Epitome credit: FromSoftware)

Fire Giant

Difficulty: πŸ”₯πŸ”₯
Reward: Remembrance of the Fire Behemothic
Location: East Mountaintops of Giants

You'll desire to be on Torrent for the entirety of this fight. The Fire Behemothic is massive and his attacks encompass a broad area, but they don't often striking the same spot he'due south in. That means that your goal for this fight is to stay underneath him and attack his left foot. Proceed attacking that foot until he either staggers or does an AoE. Occasionally he'll tuck a fire orb into the footing and information technology'll endeavor to follow you, so keep moving when you see him reach down.

In the second phase, the giant is immobile, but your goal is the same. Stay right underneath him until he does a wide fire assail. The biggest error you can brand is to be on his side, because he volition ringlet over and information technology'll likely kill you lot.

Maliketh, the Blackness Blade

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage: Remembrance of the Black Bract
Location: Farum Azula
Items to bring: Bleed impairment, Mimic Tear Ashes

For the first phase, yous want to carefully find opportunities to go shut to the Creature Clergyman. He'll frequently use basis attacks that encompass the area around him. The fight is all well-nigh using a summon or your Spirit Ashes to take aggro and to become hits in when you can. Information technology's fairly simple.

When his proper name swaps over to Maliketh, you've got more to bargain with. The trick with Maliketh is that his attacks leave a DoT on you when they land. You'll probably desire to keep yourself at full wellness for most of this fight. Melee fighters can stay near him for big sweeping attacks, but magic users will demand to proceed conscientious distance and apply the statues for space.

Hoarah Loux, Warrior

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Remembrance of Hoarah Loux
Location: Farum Azula
Items to bring: Drain damage

This boss is very like to the illusion version of Godfrey that we have explained below. Information technology'south the same guy! He has more health and so you need to avoid axe swings for a little longer and minimizing damage taken before the second phase begins. Bleed damage is skilful hither too.

The 2d phase is a bit tougher. He has fast ground- and fire-based AoEs and melee-ranged attacks that will decimate you lot if you don't have the stamina to spend on a few dodges. Make use of the arena and keep your space from him, or use something like the Mimic Tear Ashes to distract him. Like a lot of the late-game fights, information technology's all about patience and waiting for him to do attacks that go out him in a long animation.

The Elden Ring Malenia boss cutscene

(Image credit: FromSoftware)

Malenia, Blade of Miquella

Difficulty: πŸ”₯πŸ”₯πŸ”₯πŸ”₯
Advantage: Remembrance of the Rot Goddess
Location: Elphael, Caryatid of the Haligtree
Items to bring: Bleed, Frost, Magic, and maybe a greatshield

I know our calibration but goes up to three, but Malenia is arguably the toughest boss ever featured in a FromSoftware game. We go into more depth in our dedicated guide, only condom to say, her strength is due to two chief factors: she heals herself when she hits you lot, fifty-fifty if hitting a shield, and she has 1 attack that can exist nigh incommunicable to deal with depending on whether you have loftier endurance and a greatshield, or where y'all're standing.

The all-time bet for beating her is either trading aggro betwixt yous with magic, letting you maintain a distance, or ganging upwardly on her with two other summons and stunlocking her into oblivion. Drain and Frost are very good, as is annihilation that knocks her off her anxiety, such as some strength weapon skills, and magic like Comet Azur. As well make sure to bring an incantation or consumable to remove Ruby Rot for the second phase.

Radagon of the Golden Order

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage: Elden Remembrance
Location: Leyndell, Capital of Ash
Items to bring: Resistance to Holy damage, possibly a light equip load

The final boss of Elden Ring is basically two fights stacked on top of each other. The commencement, Radagon, is a divine blacksmith with powerful AoE attacks that bargain Holy impairment. He too has deceptive speed, zooming towards you to swing his hammer, and teleporting around the battlefield to create explosions. I greatly recommend bringing Holyproof Dried Liver, or the Lord's Divine Fortification incantation, as this reduces a practiced deal of Radagon'due south damage potential.

A stiff summon is recommended, such every bit the +10 Mimic Tear, since splitting aggro makes information technology safer to attack him. A lot of his AoE attacks, similar the hammer strikes and lightning bolts, require precise dodging, and then a light equip load can brand things easier, and the reduction in resistance doesn't matter so much if you're using some kind of Holy damage reduction.

Once Radagon dies, you'll have to face up the Elden Beast. This role of the fight is arguably a lot simpler than Radagon, since the creature's sword swings, exploding clouds, and the arcs of the light it fires are well telegraphed, and easier to dodge. I found the all-time way to deal melee damage was to arrive close around its center, since it doesn't accept much to protect confronting this other than the occasional burn set on or to reposition.

The other attacks to exist enlightened of are when it flies into air to summon a ring around you that can exist jumped before dodging the following explosion. Besides exist aware of it summoning Holy missiles similar to the Erdtree Avatars. Simply sprint to one side when you see it summoning and the missiles volition fall backside you.

Open world

(Image credit: From Software)

Tree Sentinel

Difficulty: πŸ”₯πŸ”₯
Advantage: Aureate Halberd
Location: West Limgrave. Stranded Graveyard exit

The Tree Lookout man is much easier one time you lot take Torrent, and information technology makes for your start real horseback claiming. Keep your distance when he's swinging his halberd, then run past on your horse to get a couple of hits in on his rear or shielded side. He is dangerous when upwards close, but provided you go on evading and making passes, you lot'll triumph. It also doesn't injure to bring some Rowa Raisins to heal Torrent.

Full-Grown Fallingstar Creature

Difficulty: πŸ”₯πŸ”₯
Reward: Fallingstar Beast Jaw
Location: Mt. Gelmir. Ninth Mt. Gelmir Campsite.

Torrent helps a lot with this boss simply considering it moves semi-erratically and needs to be hit on its back or on its head. Get ready for a long fight where you demand to capitalize on the moments where the fauna misses its close-range attacks. Watch out for its electric spikes that it summons with its pincers; you can run away in a straight line to avoid information technology.

Flying Dragon Agheel

Difficulty: πŸ”₯πŸ”₯
Reward:
Dragon Heart
Location: Westward Limgrave. The lake east of Stranded Graveyard.

This dragon is tough to fight if you don't have Torrent, but otherwise, it's relatively piece of cake to bargain impairment while also evading its AoE fire-breathing. 1 attack to sentinel out for is when Agheel flies into the sky and hovers, meaning he'southward about to dive down on top of you lot, though information technology'due south like shooting fish in a barrel to avoid if you're moving abroad from the dragon and aren't shut past. Once he slams downward, exist sure to smack him in the caput for a little extra harm. Also, beware of his tail spin if you attack him from behind. Every bit e'er, bring some Rowa Raisins for Torrent'south health.

Night Cavalry

Difficulty: πŸ”₯πŸ”₯
Reward:
Ash of War: Repeating Thrust
Location: Eastward Limgrave. At night, on the road south of the Agheel Lake North site of grace.

This mounted boss is pretty aggressive, just y'all tin beat out him by staying at a distance and dealing harm when you can. The attacks to watch out for are his jumping downwards slash, which can exist dodged to either side before getting some hits in, or his horse's quick side barge when you're up close. Generally, it'south all-time to hitting his horse from the rear. Chances are it'll die before he does, simply if yous give him space, he'll summon information technology again, so keep the pressure on.

Bloodhound Knight Darriwil

Difficulty: πŸ”₯πŸ”₯
Advantage:
Bloodhound's Fang greatsword
Location: Forlorn Hound's Evergaol, southernmost point of West Limgrave

Quick tips: This Artorias-esque bestial swordsmen doesn't have too much health, but he is super aggressive. Since he combos for days, it's best to stay at a distance and get hits in when they cease. Expect out for when he scrapes his claws along the ground to uppercut yous, followed up past a quick overhead slash. He likewise has a jump assail with pretty deceptive range, so information technology'south best to stay well back. Proceed getting those hits in between his combos and he'll be dead earlier you know it.

(Image credit: From Software)

Draconic Tree Sentry

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Dragon Greatclaw hammer, Dragon Claw shield
Location: Blocking the back gate into Leyndell

The mounted dominate to cease all mounted bosses. This guy is tough due his powerful AoE attacks and the lightning he calls down from the sky in his 2d stage. I recommend summoning a friend and fighting him on foot to split his aggression. In terms of attacks, sentry out for his horse spitting flames at yous, and in the second stage, when he calls downward lightning from the sky. The fundamental to dodging this is rolling just as he dips his shield. If you insist on fighting horseback, deal damage on his shield side, since he tin't go at you with his hammer, and jump to avoid his AoEs. When he runs at you, he's going to spring and slam his hammer down.

Crucible Knight

Difficulty: πŸ”₯πŸ”₯
Advantage:
Aspects of the Crucible: Tail incantation
Location: West Limgrave. Stormhill Evergaol.

This knight is located in the Stormhill Evergaol on the loma, straight to the southwest of the Gatefront site of grace in West Limgrave. His first stage is relatively easy since he has quite stilted movements, just once you knock him past half wellness, he sprouts wings and a tail. The attacks to be aware of are his sword lunge, which has deceptive range, and when he flies into the air, as he's about to accuse you lot. When he whips his tail out, he also follows up with a tail spin that has massive range, then get ready to dodge.

(Image credit: From Software)

Tibia Mariner

Difficulty: πŸ”₯
Reward:
Skeletal Militiaman Ashes, Deathroot (Summonwater Village),  Tibia Summons sorcery (Wyndham Ruins)
Location: Multiple locations

Quick tips: These undead boatmen turn up throughout the Lands Between, and are harder with each encounter, but the easiest is in Summonwater Village, and can be beaten with Torrent. He simply has three attacks: property his staff up in the air for a very slow AoE shockwave, tilting his gunkhole to splash down and harm you with h2o, or throwing water at y'all using his staff. Because of your speed, you tin can outmanoeuvre the skeletons he summons, just be wary of the 1 with the scythe at the back of the village who summons skulls that dwelling in on you. There's no real blitz with this boss, so just have your time and scrap the boatman down.

Glintstone Dragon Smarag

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Dragon Heart
Location: Near a rocky outcrop to the due west of Raya Lucaria University

Quick tips: This magic dragon guards the Glintstone Key required to break the seal on the academy door, but yous don't accept to kill him to get it. If you'd adopt to fight him, he has much the aforementioned moveset equally Flight Dragon Agheel, except he tin besides burn spells from his mouth, and has a nasty movement where he spins around to seize with teeth you when near his tail. Look out for his attack when he hovers before dropping on you, and for him suddenly jumping into the air to rain burn down down. The toughest part of this fight is that he'south pretty tanky and his blue burn can one-shot you lot, but as with whatever dragon, there's a lot to hitting.

Dragonkin Soldier

Difficulty: πŸ”₯
Reward:
Dragon Halberd
Location: Siofra River, through the portal in the broken tower by the Worshippers' Forest site of grace.

Quick tips: This crawling giant clad in armour is definitely 1 to fight on horseback. His principal reaching attack has massive range, so you'll want to maintain distance while circling around him to bait it, then get distance when he reaches for you lot. Spin dorsum and deal some blows, just be conscientious of when he pulls dorsum his hand as it deals damage. Rinse and echo.

Black Blade Kindred

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Gargoyle's Black Axe, Gargoyle's Blackness Blades
Location: Dragonbarrow, Caelid. Right outside the Bestial Sanctum.

This guy loves to obliterate brave new players that stumble on this part of the map. His fight is actually still pretty hard for seasoned Elden Ring players. This fight is all near patience, as this dominate will punish you lot for being greedy. Black Bract Kindred rarely has openings to get a hit in while he'southward using the sword, then you're essentially waiting for him to pull out the axe. Once the axe is out, you lot can watch his telegraphed attacks and move in for a few hits. The biggest tip we take for him is to fight him on a loma because it makes avoiding his spin attacks much easier to dodge.

Commander Niall

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage: Veteran's Prosthesis
Location: Castle Sol, Mountaintops of the Giants.

Niall is a tough one. He summons two guards that will hound you for most of the fight so a Spirit Ash summon is almost necessary hither. You want to take out the guards early on. One time ane guard is down yous should focus your attention onto Niall. He has a lot of extended attacks with his flag pole, so you want to brand sure yous can dodge left and right of them. Like nearly bosses, just wait for an attack to go out and become a hit in.

The second stage Niall likes to start spinning his weapon which can be a pain. Give him space and wait for information technology to end. You want to conserve stamina in this fight so that you lot have time to dodge all of his fast-paced attacks. He has a lot of lightning- and frost-based attacks that come up out super quick. You need to be patience and wait for any tiny opening you lot can go considering if yous're not conscientious he can philharmonic you to death easily.

Astel, Natural Born of the Void

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Remembrance of the Naturalborn
Location: Ainsel River, Lake of Rot. Get cozy in a coffin and take a ride to meet a large bug.

This boss makes it feel similar you're playing Bloodborne. Astel is manifestly magic based, and then be prepare for a lot of AoE attacks and beams. Melee players should dodge through Astel's long range attacks to close distance on information technology and so attack while you're shut. Ranged players should nevertheless go on close but will need to await until simply later Astel casts to get a few hits in. Generally, yous want to buy time with Spirit Ashes like the Mimic summon or another player to detect room to harm this boss. Holy damage and crimson rot are also very powerful against Astel.

Dragonlord Placidusax

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward: Remembrance of the Dragonlord
Location: Farum Azula. Jump downwards earlier Maliketh, the Blackness Blade and lie down to find information technology.

This is one of the toughest fights in the game. Placidusax has wide attacks that basically crave you to exist right side by side to him to get any damage in. You also accept to watch out for lightning strikes throughout the arena. Then, in the second phase, he will teleport effectually and practise a swipe attack that will probably instantly impale you, and then be ready with a dodge curlicue. Bleed impairment is pretty practiced against him.

Dungeon

(Image credit: From Software)

Beastman of Farum Azula

Difficulty: πŸ”₯
Reward:
Flamedrake Talisman
Location: Groveside Cavern, West Limgrave

Quick tips: This dominate is pretty piece of cake to beat, helped by the fact that he doesn't have a lot of health. Contrivance and cake before staggering him with your attacks. He should become down chop-chop.

Demi-Homo Chiefs

Difficulty: πŸ”₯
Reward:
Sewing Needle and Tailoring Tools. Beating this dominate as well allows you to access the island s of Limgrave.
Location: Coastal Cave, West Limgrave.

These two bestial chieftains are better fought individually. Stay nigh the burn down until you've taken out one of them. They are extremely aggressive, and then it'southward worth summoning Quondam Knight Istvan at the entrance to requite you some animate room. Also beware of the other enemies in the loonshit, and impale them off quickly every bit soon as the fight begins to avoid getting overwhelmed.

Stonedigger Troll

Difficulty: πŸ”₯
Reward:
Roar Medallion
Location: Limgrave Tunnels, Due west Limgrave

Quick tips: This boss is basically the same as the trolls you'll confront out in the world, except his weapon combos aren't quite every bit dangerous. Stick close to his legs, movement between his back and his front end if he's about to do a downwardly smash, and yous should accept him out easily.

(Image credit: From Software)

Erdtree Burial Watchdog

Difficulty: πŸ”₯
Advantage:
Noble Magician Ashes
Location: Stormfoot Catacombs, West Limgrave.

This dominate is found in the dungeon, northwest of the Church of Elleh. It isn't and then much difficult equally it is pure nightmare fuel. It honestly looks equally if someone glued a knife to the paw of one of those waving cat dolls. It's easy to beat, just picket out for its weirdly timed hovering attack where it rises into the air then slams down.

Blackness Knife Assassin

Difficulty: πŸ”₯
Reward:
Assassin'southward Ruby Dagger talisman, Deathroot in the chest behind him.
Location: Deathtouched Catacombs, West Limgrave.

This boss is found in the catacombs dungeon to the east of the Warmaster's Shack on Stormhill, fix into the cliff. He'due south pretty easy, especially if you summon a mob to help you, but if you need an actress reward, employ a weapon that deals holy damage.

Patches

Difficulty: πŸ”₯
Reward:
Cloth Garb and Material Trousers
Location: Murkwater Cavern, Westward Limgrave.

Loveable Patches activates when you open a chest in his dominate room and volition try to rob you. He's easy to shell and will surrender when he falls below half health, allowing y'all to talk to him. Just attempt to avoid when his shield is up, and he's stabbing at you with his spear.

Grave Warden Duelist

Difficulty: πŸ”₯πŸ”₯
Reward: Boxing Hammer
Location: Murkwater Catacombs, West Limgrave.

It'due south better to be close to this dual hammer-wielding gladiator since a lot of his attacks just don't seem to connect if you're correct upwardly in his face. This also lets y'all avert his sweeping concatenation attacks. In one case you get his HP down to around half, he'll roar and enter his more aggressive second phase. You tin can still stay close-ish to him but beware of his grab assault, where he throws you, rather rudely, across the room.

Mad Pumpkin Caput

Difficulty: πŸ”₯πŸ”₯
Reward: Gain access to Selen and her sorceries
Location: Waypoint Ruins, East Limgrave

This metal-headed behemothic wields a flail that causes blood loss buildup and volition of a sudden smash his head into the footing to shell you. He's pretty ambitious, and you fight him in a small room, then it'due south ameliorate to stay relatively close, circumvoluted effectually his sides and back while avoiding his sweeping flail attacks. He doesn't accept besides much wellness, but try to use sideways slashes to avert hit his armoured head.

(Image credit: From Software)

Ulcerated Tree Spirit

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Reward:
Aureate Seed and Banished Knight Oleg (Fringefolk Hero'due south Grave),  Leaden Hardtear and Cerulean Hidden Tear (Mt. Gelmir)
Location: Fringefolk Hero's Grave, West Limgrave (likewise Mt. Gelmir)

Quick tips: The best way to beat out this boss initially, is to stick to its side and deal damage when you tin can. Merely be aware of its downwards paw smashes. Watch out for this boss's tail attacks, and make certain you contrivance into them far plenty back that you lot don't get carried along with the tail.

When information technology roars and rears into the air, get ready to dodge because that grab attack volition deal a lot of damage. It'll frequently conclude this combo by animate fire, and that'due south your best time to get hits in. If you impairment it enough, it falls to the ground, letting y'all deal a counter to its glowing eye. At around one-half health, it will glow before performing an AoE explosion that besides makes pillars of light come up out of the floor, so untarget and run for your life.

Ruin Golem

Difficulty: πŸ”₯πŸ”₯
Reward:
Blue Trip the light fantastic toe Charm
Location: Highroad Cave, West Limgrave

This is pretty piece of cake to beat if you lot stick effectually his ankles while staying aware of his stomps. He besides likes to slam the cease of his weapon into the floor. He'll occasionally kneel down to spew fire, only information technology'due south very easy to spot and get a piddling altitude. Similar Tower Knight in Demon Souls, slash his ankles plenty, and he will topple, letting you perform a strike on his breast.

Ancestor Spirit

Difficulty: πŸ”₯
Reward:
Bequeathed Follower ashes
Location: Hallowhorn Grounds, Siofra River

This spirit stag's attacks are pretty piece of cake to contrivance. It volition try to ram you lot with its horns and perform slow breath attacks, both on the ground and flight in the air. The main set on to be enlightened of is its two midair hops before slamming its caput down on y'all. It'south best to set on from backside to avert those horns and just get under its legs to deal some damage.

Spirit-Caller Snail

Difficulty: πŸ”₯πŸ”₯
Reward:
Glintstone Sorcerer Ashes
Location: Road's Cease Catacombs, Due west Liuria

Sounds like a weird dominate name? Well, information technology's a weird dominate! Imagine the Witch of Hemwick from Bloodborne, but as an illusory snail who can summon Crucible Knights to fight you. The key to this boss is: the snail is invisible. Summon a mob or NPC to distract the knight, while y'all locate the glowing patch of light, and bargain some damage to that shelled sucker.

(Paradigm credit: From Software)

Purple Knight Loretta

Difficulty: πŸ”₯πŸ”₯πŸ”₯
Advantage:
Loretta'southward Greatbow sorcery, Ash of War: Loretta'southward Slash
Location: Caria Manor, in the north of West Liuria

This mounted magic knight is a relatively tough fight due to her constantly spamming sorceries. She'll summon swords in a higher place her that will fire at you after a delay and home towards you, every bit well as magic missiles from the lesser of her halberd. These are relatively easy to dodge if you lot keep your altitude. You can deal with her downward strike by dodging into her, then behind her—it'll confuse the third hit of her combo, and let you lot hit her. As with other horse fights, her weak point is the back of her horse, though be careful when it kicks.

At one-half health, her sorceries will get worse: they'll exist double the amount of swords, the magic missiles will exist clusters, and she'll fire a bigger, faster missile with a long windup. Since these dwelling house, dodge at the last minute to avoid, so go far hits when y'all can, before retreating dorsum to a safe distance.

Demi-Human Queen Gilika

Difficulty: πŸ”₯πŸ”₯
Reward:
Ritual Sword Talisman in the room behind her
Location: Lux Ruins, Altus Plateau

She may be the queen of the demi-humans, only this wolf-like behemothic actually isn't that tough. You tin discover her in the basement of the Lux Ruins, which are due north of where the Grand Lift of Dectus comes out on the Altus Plateau. She'll be fairly relaxed to begin with, then deal lots of damage, and when she starts jumping effectually get nether her legs to hit her some more. But make certain to watch out for her downwardly boom attacks.

Sanguine Noble

Difficulty: πŸ”₯πŸ”₯
Rewards:
Bloody Helice sword
Location: Writheblood Ruins, Altus Plateau

You tin find this rapier wielding drain master in the basement of the Writheblood Ruins. It sits on the western cliffs overlooking that spooky wood in the northward. Beware of blood-loss buildup in this fight and his AoE pool that causes it. Also watch out for his speedy attacks and thrown missiles. I recommend summoning wolves, since he struggles to bargain with split up aggro, and you tin all just lay in on him

Sarah'due south earliest gaming memories involve playing Jet Set up Willy on the ZX Spectrum at a friend'south house. These days, and when not writing guides, virtually of her spare fourth dimension goes into MMOs—though she'southward quite partial to JRPGs too. She has spent much of the last decade playing the likes of Star Wars: The Old Republic, TERA, Final Fantasy 14, and World of Warcraft. Sarah has been writing about games for several years and, before joining PC Gamer, freelanced for the likes of TechRadar, GamingBible, and Rock Paper Shotgun. One of her fondest hopes is to 1 day play through the ending of Final Fantasy Ten without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.

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Source: https://www.pcgamer.com/elden-ring-bosses-locations/

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